patch
· Patch · v1.0.43 ·

Patch v1.0.43.

· released 2026-06-15 ·
IPolis, Roads & The Hunt
  • Fixed the Defiler entry-box death text — dying drops your farmed loot plus a 25% roll per gear piece, not a flat "1 entry gear."
IICells, Gangs & Outposts
  • You can now build and decorate around crude ore and generators — right-click with a block in hand to place it instead of opening the info readout.
  • The generator room now accepts decoration blocks too, not just generators — and you can break them back out.
  • Scaffolding is now sold in `/shop` (cell section) — a climbable block for reaching generators mounted high on walls or ceilings.
  • Raiders can now build to reach loot during a raid — ordinary blocks in the main room, scaffolding in the gen room — so defenders can't stash generators out of reach.
  • Cell members can place or clear that scaffolding anytime; raiders only during a live raid.
IIIPvP & Dueling
  • `/buffs` now lists your armor trim damage reduction (Spectral, Hephaestus, Olympian, etc.) in the defense breakdown — it was applied before but never shown.
  • Fixed the Hephaestus Trim tooltip wrongly tagging *Hephaestus' Hunger* as "PvP only" — it works on any target, now worded "on the same target."
IVQuality of Life
  • Fixed lag/rubber-banding when shift-clicking items into chests and personal vaults — deposits are smooth now, even with a full inventory.
  • Fixed fast drag-deposits into the personal vault terminal dropping items — dragging a row (or full inventory) in now deposits every one.
  • `/miningtrack` now counts energy accurately — it under-reported with the mining action bar off, and dropped Powerball-shatter energy on Prison-Break pickaxes.
  • Fixed active boosters occasionally failing to save and being lost on restart — booster state now persists reliably across backends.
  • Your contraband satchel no longer spams a "Contraband stored in satchel." chat message on every pickup — it stores silently now, like shards.