IPolis, Roads & The Hunt
- Shades and Wraiths now chase you down ledges — they walk off drops of any height and fall with gravity instead of freezing at the edge.
- Twice as many Shades and Wraiths now roam the Forgotten Polis — the hunt population is doubled.
- Fixed Shades spawning in sealed pockets you couldn't reach — spawns now only land where you can path to them.
- Fixed the "Echo of the Shade" Fate Card looking like it did nothing. Its echo now rises with a message, sound, and soul particles, then immediately turns on you — instead of spawning silent and motionless.
- Shades and Wraiths you're fighting are no longer culled during a population trim — the mob won't vanish mid-fight.
- Guard Frenzy now grants 50% more damage per guard kill while you're a villain, doubled from 25%.
IIBosses
- Use `/fix`, `/fixall`, `/eat`, and `/feed` inside boss arenas — repair and refuel mid-fight without being kicked out.
IIISeason Pass
- Trial timers for `/clicklock` and `/ka` — a live countdown shows in your action bar and tab list while you're on free-pass trial time, with low-time chat warnings (10m/5m/1m/30s/10s).
IVPath of the Ancients
- Fixed Perk Swap, Stat Swap, and Path Respec Tokens failing with "couldn't find that pickaxe in your inventory." They now reliably find and update your live pickaxe.
VCells, Gangs & Outposts
- Reputation Points — at map end, the top 10 gangs by value earn permanent reputation for every member (10 points for #1 down to 1 for #10). Your lifetime total shows as a gold ★ badge in chat; hover it to see every season you placed, with your gang and finish. Reputation never resets.
- Fixed forges breaking into a plain blast furnace instead of dropping the forge item (with its stored fuel) — you always get your forge back.
- Fixed an item duplication exploit with Ancient Mannequins. Only one player can open a mannequin's loadout at a time, and its gear can't be quick-swapped while another player has it open.
- The "Brotherhood" Fate Card now boosts every gang upgrade — its 50%-more bonus now also covers Shard Bonus and Outpost Cap Speed, not just Energy/XP/Ore gain.
- Fixed Motes of the Ancients shortchanging boosted cells — burning a mote now applies your cell's Stele speed boost, so the ore it produces matches the per-hour rate shown on the crude ore block instead of the un-boosted base rate.
VIEnchants
- Calcite Charges no longer offer Prismatic Efficiency as a gear enchant — it's pickaxe-only and only appears when enchanting a pickaxe.
- Transfuse now benefits from the "Hairtrigger" Fate Card — its proc-rate boost now speeds up Transfuse on normal mining, the same as Shatter, Super Breaker, Powerball and Feed.
VIIHub & Network
- The Discord booster ✦ badge no longer appears next to names in chat.
VIIIQuality of Life
- Shift-right-click a player to trade while in a safe zone — sends a trade request, same as `/trade <name>`. Click their request again to open the trade.
- Low-ping mining for mod users. With the latest PrisonsMod, the break crack starts the instant you swing and blocks break on time — no more waiting on ping between blocks.
- Fortune's Dice now stack — multiple dice merge into one stack instead of each taking its own slot.
- Fixed `/summonmeteor` wrongly locking out Prestige 2+ players — it now unlocks at Prestige 2 regardless of your post-prestige mining level.
- Meteorite shower flares now spawn netherite meteorites in the Netherite Mine instead of the overworld tier.
- The store-sale chat announcement's link is now clickable — click `buy.ancients.gg` to open the store directly.
- Using an Ore or Shard booster while paused now unpauses your boosters (with a click-again confirm), matching XP and Energy boosters.
- Fixed `/miningtrack` over-counting meteorite energy when your pickaxe is full — it now counts only energy that actually lands in the pickaxe.
