v1.0.26

A cell-defense rebalance — tougher guards, mage damage buffs, and a patched raider i-frame exploit. Plus diamond and netherite sword buffs, fully rewritten /enchants tooltips, an Orb of Moros lore fix, and /feed, /eat and the Oracle made easier to reach.

Cells, Gangs & Outposts

A cell-defense rebalance — tougher guards, a patched i-frame exploit, and a Raider Trim nerf.

Fixed(1)

  • Cell guards no longer grant raiders i-frames that soaked the cell owner's own hits.

Updated(3)

  • All cell guards now have 25% more HP and deal 15% more damage.
  • Frost Mage deals +15% damage and Lightning Mage +56%, on top of the guard buff.
  • Raider Trim damage reduction from cell guards halved to 25% (was 50%).

PvP & Dueling

Sword balance tuning.

Updated(1)

  • Diamond and Netherite swords hit ~10% harder in PvP — Netherite stays top-tier.

Enchants

Enchant tooltips now state their real proc chances and values.

Updated(2)

  • /enchants menu now shows each enchant's real proc chance, scaling, and max-level value.
  • Crouch tooltip now notes its damage reduction only applies while crouching.

Endgame Items

Orb of Moros tooltip fix.

Fixed(1)

  • Orb of Moros Implicit and Corrupted lore no longer vanish from gear after a relog or repair.

Quality of Life

Wider command access and an easier-to-find Oracle.

Fixed(1)

  • The Oracle now charges each item's configured price and buy limit, instead of defaulting most stock.

Updated(2)

  • /feed and /eat now work at every rank — cooldown scales from 3 min at Mortal to 1 min.
  • The Oracle now glows for its entire visit and announces the nearest mine on arrival.