Changelog
v1.0.26
A cell-defense rebalance — tougher guards, mage damage buffs, and a patched raider i-frame exploit. Plus diamond and netherite sword buffs, fully rewritten /enchants tooltips, an Orb of Moros lore fix, and /feed, /eat and the Oracle made easier to reach.
Cells, Gangs & Outposts
A cell-defense rebalance — tougher guards, a patched i-frame exploit, and a Raider Trim nerf.
Fixed(1)
- Cell guards no longer grant raiders i-frames that soaked the cell owner's own hits.
Updated(3)
- All cell guards now have 25% more HP and deal 15% more damage.
- Frost Mage deals +15% damage and Lightning Mage +56%, on top of the guard buff.
- Raider Trim damage reduction from cell guards halved to 25% (was 50%).
PvP & Dueling
Sword balance tuning.
Updated(1)
- Diamond and Netherite swords hit ~10% harder in PvP — Netherite stays top-tier.
Enchants
Enchant tooltips now state their real proc chances and values.
Updated(2)
- /enchants menu now shows each enchant's real proc chance, scaling, and max-level value.
- Crouch tooltip now notes its damage reduction only applies while crouching.
Endgame Items
Orb of Moros tooltip fix.
Fixed(1)
- Orb of Moros Implicit and Corrupted lore no longer vanish from gear after a relog or repair.
Quality of Life
Wider command access and an easier-to-find Oracle.
Fixed(1)
- The Oracle now charges each item's configured price and buy limit, instead of defaulting most stock.
Updated(2)
- /feed and /eat now work at every rank — cooldown scales from 3 min at Mortal to 1 min.
- The Oracle now glows for its entire visit and announces the nearest mine on arrival.
